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Post by malika on Aug 14, 2005 18:55:02 GMT -5
Okay, here we go. A tribute to the Rocketeer movie and man's fantasy to fly. These units would be armed with a jetpack which makes them capable to fly around the battlefield.
However, what role would these troops get? How will the be armed? Should they be armed?
Ideas: Assault unit: a unit designed to get up and close with the enemy and tear them to shreds, or lift them up and drop them down ;D Support unit: a unit armed with heavy weapons, they do not get up and close to the enemy, but use their jetpack to move around the battlefield while taking down enemy units and vehicles. Sabotage unit: these units use their speed to reach enemy vehicles or other important enemy positions and disable/sabotage/destroy them and make a quick escape before they get captured shot.
I do think that being a jetpack soldier should be a very risky thing, he is basicly carrying a giant fueltank on his back, this should be reflected by the rules I think, something that taking out the fueltank might cause the jetpack trooper to explode or something.
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Post by yellow on Aug 15, 2005 11:00:40 GMT -5
Very nice. Think, all this roles is great. They can drop the jet pack and fight like ordinary troopers behind enemy lines. Or they can be a tank busters. May be some grenades like swooping hawks grenade pack. Just one thing is not good - close combat with large jets on the back - easy preys. They can be a something like fire support light helicopters: drop a bombs and shoot from missile weapons without recoil.
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Post by malika on Aug 15, 2005 11:04:20 GMT -5
Sounds cool, so it would be one unit (US jetpack troopers) which you can arm in several ways.
One way would be to drop grenades and have some sort of rifle without recoil (either a normal rifle or a machine gun). The other option would be to have them armed with heavy weapons (several variations).
Im not too fond of them dropping their jetpack, I think a unit who would drop in from behind would be para troopers, think some sort of deep strike rule.
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Post by yellow on Aug 15, 2005 11:22:28 GMT -5
IMO jetpack is very expencive and hard to piloting thing. I know just one man in the world who can fly on jetpack. He do a show if i`m not wrong. So, in game it`s can be rangers or other specialy trained unit. Deployment under cover of relief, creating a position in the enemy rear. Rapid charge from the cover on enemy vehicles, hit and run. Dropping a explosives onto enemy strongpoints. In any cases, this must be elite unit.
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Post by CommieRabbit on Aug 15, 2005 11:27:53 GMT -5
Well just because jetpacks don't really work in the real world does't mean they can't work in a pulp universe. Afterall, the Rocketeer is one of the greatest true pulp movie.
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Post by malika on Aug 15, 2005 11:34:35 GMT -5
True, but the jumppack unit should still be some sort of elite unit, not something standard.
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Post by yellow on Aug 15, 2005 11:35:59 GMT -5
That guy realy can fly on it Yes, this is not serial device. In pulp can find enough reasons for jetpack working. In any cases, i like idea with jetpack. It`s must to be outright.
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Post by malika on Aug 15, 2005 11:40:08 GMT -5
Maybe its because english isnt my (and I assume also your) first language, but what do you mean by this?
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Post by yellow on Aug 15, 2005 11:47:23 GMT -5
We need a jetpack ;D We need it
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Post by malika on Aug 15, 2005 11:48:59 GMT -5
wahah like so, why didnt you just say so? it would be cool to have them, but how would we fit them in. It could be very cool to make the US army a very mobile army, very much focussed on fast movement and changing positions instead of the staying in the same position with slow paste etc.
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Post by DarksonArtist on Aug 15, 2005 11:53:05 GMT -5
I currently have designed a unit with "drop packs" and a unit with Jet Packs.
The unit with Drop packs are just what they sound like. They have retroburners and stabalizers and they "drop" out of the sky, their retroburners slowing their descent. These guys will be armed like a regular squad. They will mainly have shorter range rifles with the options typical of a US squad (BAR, thompson, heavy weapons, etc....all "futurized" of course.)
The jet pack unit are more saboteurs. And instead of a pack on their back, I'm working with a design that allows them to hold the jetpack "under" them. (They lay horizontal, holding the pack under them.) When they get to where they want to go, they drop the pack, set the charges, and zip the hell back out of there. I figure if they get tangled up in a fight, it'd be better to be able to lose your heavy, dangerous pack.
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Post by malika on Aug 15, 2005 12:03:34 GMT -5
Would they simply be a short range unit, taking out isolated and weaker units and then flying to the next one? If you have the pack on your back you could just lift up your foe, fly up and drop him down I dont really see how its handy to have a jetpack on your belly...
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Post by DarksonArtist on Aug 15, 2005 13:43:28 GMT -5
Think of the drop troops as a more sci fi version of the paratrooper. They'll drop down, release their gear and get to business. They wont be flying from one objective to the next.
And the jetpack isn't on their belly. It's just something they hold on to. It's not attached.
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Post by warlordgrubnatz on Aug 15, 2005 13:46:38 GMT -5
I belive the jet troopers should be a saboutages unit, lightly armed and unable to fire unless they land.
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Post by DarksonArtist on Aug 15, 2005 13:49:39 GMT -5
that's basically what they are.
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