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Post by evernevermore(john) on Jul 2, 2009 8:01:59 GMT -5
I dont know that it has more potential draw - its got the flashier terrain. WW2 will still draw alot of people once tanks hit the table, as tanks always seem to have beacons for people wandering game stores.
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Post by Darkson on Jul 2, 2009 12:32:02 GMT -5
The draw terrain wise will be the flashy bright color. Yes folks are going to eat up the ship combat. But WWWII has started to gain a following as the Darkson Crew has been spreading the word and you guys the fans are part of that crew doing the work to get folks hooked.
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Post by supervike on Jul 10, 2009 9:57:16 GMT -5
Weird War 2 stuff was just an odd little niche of the gaming world 5 years ago, but it is a nicely represented one now.
I think a sci-fi game should have more immediate appeal to a wider audience...especially if it can hold both whimsey of the 'Star Wars' aliens matched with the ferocity of things like space hulk.
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Post by evilgringo on Aug 5, 2009 18:42:16 GMT -5
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Post by elysium64 on Jan 19, 2010 20:02:53 GMT -5
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Post by varagon on Feb 13, 2010 0:22:46 GMT -5
How about taking that corridor system and placing it on a 4x4 or 4x6 board. A crashed ship with a breech in the hull leading onto the planet.
Now, you've got escaped aliens, hostages, prisoners, luggage, supplies, materials, etc, that need to be found.
You can have your "corridor" battles as well as your planetside battles while showing off both types of terrain elements.
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Post by Scorpio on Feb 13, 2010 12:49:14 GMT -5
varagon, ambitious! But could be very keen.
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Post by Darkson on Feb 14, 2010 8:27:26 GMT -5
That would be a fun game.
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