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Post by horrid on Apr 15, 2011 14:43:47 GMT -5
I really like what I'm reading here. I've been a pretty wretched lurker since I found your site late last year. I'm a fan of the Weird WW2 genre and like the Bounty setting but what impressed me the most about your products are the mechanics themselves. I'm a "story guy" more than anything. Having survived the unfriendly mechanics heavy rpgs of the early/ mid eighties I have a real distaste for game rules of all sorts. Simplicity isn't the word I'm looking for when I look at your system, it almost sounds insulting and I wouldn't want to do you a discourtesy by stating such. Let's go with elegant and fluid. They don't encumber the "feel" of a game.
-This is embarassing, I really should have posted this in your general discussion section. I'm sorry I just read the section through and hit post right away. Please move this to where you think it belongs.
-I pressed the wrong button and cut myself off.
I have particularly high hopes for this setting. Your posts concerning it remind me of Mordheim. GW had a cool premise but an awkward ruleset and suffered from corporate neglect. I know your ruleset is a winner so I look forward to seeing what kinds of stories you want to tell
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Post by Darkson on Apr 18, 2011 12:10:22 GMT -5
Nice thing about this new setting is you will be able to use all those great figs that don't have rules systems or are not supported like Cadwallon, Confrontation, and Bruegelburg ( I really love these figs).
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