|
Post by jimbob on Jul 10, 2011 17:44:13 GMT -5
Made to use a few GW Tyranids, evil biomechanical killing machines who want to eat everything.
Pirates Captain - Veteran Hive Tyrant. Hero Tank with Rocket Launcher, Heavy armour and Rapid reloader. Race Erasii - Bonus gear Cyberarms. He Stands at the back, providing heavy weapon support and boosting Drive as needed. Slow but he can fire twice ignoring long range
Two Quartermasters - Regular Tyranid Warriors Humans, Inspiring. Slug rifle, Medium armour, Weapon Harness. they'll follow behind the waves of charging genestealers keeping them Inspired, move and fire means they can keep up and still provide covering fire
3 crews of Crewmen - Green Genestealers Nikkar, with Adrenal Boosts and Swords (claws) They're sure footed so they can sprint and charge 9" through cover, frightening so they'll rout low drive enemies, and with a Charge are fearsome in close combat (CC5 S8!) - and if they loose Drive, they go Berserk hopefully in enemy lines.
|
|
|
Post by lorka on Jul 11, 2011 7:56:26 GMT -5
Give the Captain a Personal Teleport instead of the Cyberarms. He needs to be able to give commands to his mates, this mean he are able to see them and be inside 12".
Looks fun, not sure about the Adrenal Booster, remember they are 3 in a unit and they might go to Drive 0 at weird times ending up fighting them selves. You will for sure loose a unit giving everyone else -1 dr, you will also loose 1 model in each unit thats -1 more. So losing the Quartermaster in their LOS means they go from Dr 1(2) to Dr 0 and start fighting. So switch the Adrenal Boosts to the Mono Wire or Redundant Organs.
|
|