|
Post by mobo on Jan 19, 2012 9:53:23 GMT -5
I tried out this nasty combo a few days ago.
Arges Crew with teleporter and ATW.
You need both Quatermasters to pick the equipment, but the combo is very scary.
The Arges teleport and shoot. Maybe the get shot at and die or get suppressed. they are unstoppable so they still stand next turn and shoot again. If suppressed they still shot. If the go berserk, they STILL shot. If they are able to they charge and can STILL shoot!
Cyclops Maniacs In Spaaaaaaaaaaaaaaace!
|
|
|
Post by CmdrKiley on Jan 19, 2012 13:04:50 GMT -5
I've found Arges close combat units like Head Takers and Cutters are really nasty when armed with a Heavy Melee Weapon.
I made an Arges Cutter team by converting a pair of Arges models to hold some sci-fi looking pole arm looking weapons I got from a Heavy Gear upgrade set.
|
|