|
Post by malkcntent on May 9, 2013 15:08:55 GMT -5
As is to be expected, errors have started to rear their ugly heads in the new AE-WWII rulebook. Use the link below to find the errata. Let us know if we missed anything. www.blackballgames.com/AE-WWII/Errata.pdf
|
|
|
Post by gnomesofzurich on May 14, 2013 17:35:37 GMT -5
Some additional errata:
p.117 - At the end of "Standard Themes" for the Motorized Infantry detachment, there is an extra "Reconnaissance Detachment" before the bold title.
p.120 - There should be a line between the end of the "Sandbags" entry and start of the "Scouts" entry.
p.122 - Same problem between the end of the "Archaeologist" and "Brute" entries.
p.165 - Base size for the Krieghexe is listed as 00".
p.199 - 'Pacifism' is written 'Paficifsm' - this error carried over from the Occult sourcebook. The same error occurs on p.219.
p.219 - The special abilities of the Counter Cultists are not in bold font.
p.236 - The "Role" of the SdKfz 250/IV makes references to 250/1 and 250/3, obviously 'cut-and-pasted' from the original rules. A non-Occult version of this vehicle has also been omitted from the rules.
P.244 - Several vehicles (BA-10, SdKfz 251, Tumbleweed) have been omitted from the summary table.
Also, perhaps not an errata but a suggestion: all of the half-track vehicles should have the "Tracked" ability, just like was given to the Kettenkrad in OtW 8.
That's based on a first pass, I'll chime in if I notice anything else.
|
|
|
Post by gnomesofzurich on May 15, 2013 5:54:37 GMT -5
A few other (possible) errata:
p.172 - The Hell-Hound is listed as having Move 3. All other dogs have Move 5, the Hell-Hound also had Move 5 in its original appearance in the Occult Expansion, and the summary table (p.242) also lists it as Move 5.
It was stated during the Kickstarter that the SS would no longer need two tiers of unlocking units, and the German/SS Occult Detachment available during the Kickstarter seems to have been designed on that premise. However, in the rules both the Vril Engineer and the Kreighexe are listed as Occultists, which means they would need an unlocking unit (Schutzkommando). I believe both these units should have the type Specialist, the same as all of the other unlocking units in the game.
|
|