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Post by pixelgeek on May 29, 2008 22:47:58 GMT -5
Next week we are having a few games of AE-WWII and one of the tables is going to have a German force fighting against a wave of Soviet walkers and armoured troops.
The Germans will have Panzerfausts of course :-)
How many walkers do people think will be a good idea? I am using Pappa Midnight's stats for the Moguchiy and Muromez and want to build some stats for the Kollosus.
Is three walkers too many?
This would be against a standard German detachment with a Storm Ape and some Wehrmacht troops.
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Post by malkcntent on May 30, 2008 1:15:54 GMT -5
Sounds like a lot of fun! Be sure to post pics and batreps!
If you're going one detachment vs. one detachment, I would limit the walkers to two. You'll need to customize the infantry to include panzerfausts and probably a panzerschreck. The ape might help, but still...
Wish I could be there!
-Matthew
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Post by Darkson on May 30, 2008 12:38:53 GMT -5
Make sure you take photos and post them.
If you are going to do a few battles do one with two walkers and one with three just to see how the balance is. Do the battle with two first though to make sure that they are not too overwhelming.
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Post by pappamidnight on Jun 3, 2008 11:37:31 GMT -5
Sounds really interesting!!!!
Looking at the "Stat Cards" post and the feedback there it would probably be a good idea to reduce the Armour value of the Moguchiy Heavy Walker to 12 and its handling to 3. This would give an AT weapon a 25% chance of disabling it with a hit, which is a bit more balanced!!!
I look forward to seeing the results!!!
Regards AL
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Post by alpharius on Jun 13, 2008 15:23:29 GMT -5
Say, where can I find the experimental stats for these walkers?
Thanks!
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Post by tordenskjold on Jun 14, 2008 2:26:35 GMT -5
Say, where can I find the experimental stats for these walkers? Thanks! You can find pappamidnigh's excellent walker stats in this thread
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