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Post by owenk on Dec 14, 2009 11:18:19 GMT -5
What about a rule for AoE weapons that "pushes" units away from the blast.
For instance if a sniper was in a tower and a bazooka hits him the blast could blow him back wards and possibly out of the building to fall to his death.
This would add some more cinematic effect to the game.
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fattdex
Lieutenant
Halt! Hammerzeit!
Posts: 464
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Post by fattdex on Dec 14, 2009 19:15:33 GMT -5
There are already telekinetic psychic powers for that.
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Post by owenk on Dec 14, 2009 22:53:57 GMT -5
Yes, but the blast from explosions tend to knock people over and away from the blast.
Maybe something like the total strength of the Blast verses the strength of the model +d6 and then if he loses he is pushed back by either a predetermined amount or by the amount they lost the roll.
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Post by Darkson on Dec 14, 2009 23:50:18 GMT -5
We wanted to keep the pace of the game moving without to many extra rules to remember. Feel free to use it as a "House Rule" when you are playing games. Just check to make sure its cool with your opponent if he gets blown out a window.
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