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Post by necrmancer120 on Dec 24, 2009 20:30:09 GMT -5
just to confirm this is correct, i must take a Schutzkommando AND a Krighexe to get a werewolf? Secondly, what models have you used for the Schutzkommando and Krighexe?
Thanks, Doug
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cybogoblin
Sergeant
Monkeys + guns = awesome
Posts: 332
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Post by cybogoblin on Dec 25, 2009 6:31:16 GMT -5
To answer your first: Yep. There's a diagram at the start of the SS section that details which unlocker models need to be taken for the special units
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Post by necrmancer120 on Dec 25, 2009 10:09:09 GMT -5
thought as much, didnt see any other way to do it.
Thanks!
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Post by abbysdad on Dec 25, 2009 11:29:12 GMT -5
just to confirm this is correct, i must take a Schutzkommando AND a Krighexe to get a werewolf? Secondly, what models have you used for the Schutzkommando and Krighexe? Thanks, Doug 1.) Yes. You've got it right. 2.) The Wehrmacht officer and SD agent are great models to use for both of those guys, especially if you like to sculpt additional items like cloaks and pouches or hands. I used a combination of GW zombie parts, Empire militia and catachan parts for my SS weirds too. Just what I hand on hand in my bits box. You could also use Adolph Brunner from the Anima Tactics line for a good Kreighex or Schutz Kommando. He looks appropriately creepy and nazi like to fill in the role. Be sure to post whatever you end up using for models so others can see it too. Merry Christmas, Chris
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Post by Darkson on Dec 25, 2009 16:13:44 GMT -5
For the Kommando I used the German Sniper body with the SD arm set and a soon to be released Heavy Weapon head. I sculpted a monkey paw on his backpack. The SS are going to be getting some love next year. We are going to be working on all of the Weird sculpts for AE so you all can get your forces ready to fight.
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Post by Scorpio on Dec 25, 2009 23:14:08 GMT -5
The SS are going to be getting some love next year. We are going to be working on all of the Weird sculpts for AE so you all can get your forces ready to fight. Excellent news, Herr Darkson.
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