Post by anaxagorax on Mar 14, 2010 15:23:18 GMT -5
I Just received the rulebooks for this great game and have been reading through the rules in preparation for getting ready to try it out. There is some very important aspects about force organization that are rather vague and when I tried to investigate further by consulting faq, errata and articles it went from vague to somewhat contradictionary.
The rulebook:
The faq:
The article on detachment building:
So... If I understand this right, there is in reality two completely different rules mechanics with a superficial similarity regarding changing TL at work here.
1. A unit can be chosen as one higher TL, if it is an option in the specific rules for the unit.
2a. (not correct I think, but it is a possibility) An already chosen unit can be made to function as one higher TL by giving up another choise, even if there is no option in the specific rules for the unit. This contradicts the article though, as it says 'slot', which would indicate that it is before the unit is chosen and therefore you would not be able to upgrade any units at all, but instead give you basic choises in another TL.
2b. A slot is upgraded by sacrificing another slot, thus giving you another unit in the corresponding new TL, not upgrading a lower level unit. This contradicts the rulebook, but follows the wording in the article. This would also work with the faq, which is why I think this is the correct interpretation.
?
The rulebook:
Players have the option of... upgrade an existing unit's TL by one...(Emphasis mine)
The faq:
Using an Option, as defined on page 70 to upgrade a unit
changes the Training Level of one of the slots found under the
Composition section of the detachment type to the next higher
TL. This requires the sacrifice of a slot from the detachment
and upgrades the slot only, not the unit placed in it
...
Any unit that has the option to upgrade its TL can do so
without cost to the player. The unit uses the Action Points
of the new unit and now takes up a slot from the detachment
Composition equal to its new TL. This does not use an Option
from the detachment, nor does it require the sacrificing of any
slots from the detachment composition.
The article on detachment building:
The first is the option of promoting certain units to
a higher Training Level than the one it would otherwise possess.
This option does not cost any unit selections from the detachment
composition
...
the option to sacrifice a unit selection from their detachment
composition in order to... upgrading a
slot from the detachment composition to a higher Training Level
So... If I understand this right, there is in reality two completely different rules mechanics with a superficial similarity regarding changing TL at work here.
1. A unit can be chosen as one higher TL, if it is an option in the specific rules for the unit.
2a. (not correct I think, but it is a possibility) An already chosen unit can be made to function as one higher TL by giving up another choise, even if there is no option in the specific rules for the unit. This contradicts the article though, as it says 'slot', which would indicate that it is before the unit is chosen and therefore you would not be able to upgrade any units at all, but instead give you basic choises in another TL.
2b. A slot is upgraded by sacrificing another slot, thus giving you another unit in the corresponding new TL, not upgrading a lower level unit. This contradicts the rulebook, but follows the wording in the article. This would also work with the faq, which is why I think this is the correct interpretation.
?