|
Post by Cilionelle on Sept 6, 2010 0:35:43 GMT -5
How is it accomplished in the Bountiverse? What kinds of ships are there? (Is it like Star Wars, with big ships and one-manned ships? Or are fighters non-existent?)
Ta!
|
|
|
Post by dijit80 on Sept 6, 2010 1:20:04 GMT -5
Hmmmm, good question. I'm guessing there must be FTL travel, but how? And how fast can ships travel?
|
|
|
Post by abbysdad on Sept 8, 2010 19:23:30 GMT -5
I think we'll be sharing some of this information soon.
But yes, there's FTL transport in Bounty, and many options in between FTL and ion impulse drive. Which is really slow.
FTL requires a really large ship though. The Avigland and Alcubierre drives take a massive amount of power to maintain those modes of transport. DEC and GMC have been going at it pretty hard in the competition to bring FTL to smaller ships, but most smugglers have different ways of getting around without leaving a bothersome energy signature for the authorities to track.
|
|
|
Post by dijit80 on Sept 9, 2010 5:00:20 GMT -5
I think we'll be sharing some of this information soon. But yes, there's FTL transport in Bounty, and many options in between FTL and ion impulse drive. Which is really slow. FTL requires a really large ship though. The Avigland and Alcubierre drives take a massive amount of power to maintain those modes of transport. DEC and GMC have been going at it pretty hard in the competition to bring FTL to smaller ships, but most smugglers have different ways of getting around without leaving a bothersome energy signature for the authorities to track. Now that is quite criptic, but sounds very interesting!
|
|
|
Post by abbysdad on Sept 9, 2010 11:49:53 GMT -5
I think we'll be sharing some of this information soon. But yes, there's FTL transport in Bounty, and many options in between FTL and ion impulse drive. Which is really slow. FTL requires a really large ship though. The Avigland and Alcubierre drives take a massive amount of power to maintain those modes of transport. DEC and GMC have been going at it pretty hard in the competition to bring FTL to smaller ships, but most smugglers have different ways of getting around without leaving a bothersome energy signature for the authorities to track. Now that is quite criptic, but sounds very interesting! I'm an engineer, so Rob and Clint let me geek out about warp drives and space-time curves every once and a while. I think you'll like it. The goal is to give you guys enough stuff to work with and have fun in the universe, without overwhelming the story with so much detail that you forget why you should care. But just like AE-WW2, we're going to have some good realistic details in support of the story in Bounty. Even if we have more room to run in the Bounty-verse, physics should still work
|
|
|
Post by Cilionelle on Sept 9, 2010 16:48:55 GMT -5
Even now, the level of depth is cool. There is always something left unsaid, as if we should already be aware of Avigland and Alcubierre - you know, like everyone should by now know that DEC's DuPont Legacy core drive comes out in a few weeks, and it's going to total ruin the drive industry... Like that. In fact, I think Initiate Vijj's ship will have had an early prototype of the Legacy. *excuses himself to rush back to writing*
|
|
|
Post by abbysdad on Sept 9, 2010 21:08:31 GMT -5
Thanks! I'm looking forward to reading your stuff.
Well, Alcubierre is something you can read about right now. It's a real theory for FTL.
Avigland is someone who thought Alcubierre had it wrong, and tried a different approach that requires a lot less energy to accomplish.
It all comes down to an interesting problem. Assuming you find a method, and a power source, to make FTL work...how do you deal with the intersection of the body moving at FTL speeds, and those bodies around it that are not? Because if you don't deal with that problem, oh boy...hitting a speck of dust at the speed of light would be like setting off a nuclear warhead on the hull of the ship.
And after all that, how do you accommodate the relativistic effects on time for those going FTL? Fun questions to ask.
|
|
|
Post by dijit80 on Sept 10, 2010 8:08:32 GMT -5
Ok, just sat and read about Alcubierre, now that is some really interesting stuff. Also stuff like the Project Orion could be very interesting - want to launch that orbiting city in one go? Let it ride a series of nuclear bombs!
|
|
|
Post by xGIxJOKERx on Sept 13, 2010 17:04:59 GMT -5
Any "Forever War" style time dialation effects? That is a great book, btw. Quick read, too.
|
|
|
Post by dijit80 on Sept 14, 2010 6:02:50 GMT -5
From what I read about the Alcubierre drive is that it theoretically wouldn't cause time diliation, so no you wouldn't get all the fun of the Forever War where you have a guy that's only been fighting for 3 years, but in reality has been fighting for 3 thousand years or something like that.
|
|
|
Post by Scorpio on Sept 25, 2010 13:05:53 GMT -5
Any "Forever War" style time dialation effects? That is a great book, btw. Quick read, too. Oh, yes, that book was interesting. A great scenario would be rival crews showing up to investigate a crashed ship, which turns out to be a troop transport shifted out of time due to, uh, a flaw in their unobtanium reactor on their ships prototype FTL drive. The passengers would be centuries out of sync. Maybe hardcore Union troops from before the crash, and not believing that the Union could have fallen so easily...
|
|
|
Post by dijit80 on Sept 26, 2010 3:19:53 GMT -5
Any "Forever War" style time dialation effects? That is a great book, btw. Quick read, too. Oh, yes, that book was interesting. A great scenario would be rival crews showing up to investigate a crashed ship, which turns out to be a troop transport shifted out of time due to, uh, a flaw in their unobtanium reactor on their ships prototype FTL drive. The passengers would be centuries out of sync. Maybe hardcore Union troops from before the crash, and not believing that the Union could have fallen so easily... Now that sounds like a great idea, a little 'Good Bye Lenin!' Duncan
|
|