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Post by Scorpio on Dec 29, 2010 19:37:24 GMT -5
When making a crew for unplanned scenarios, how likely are you to include non-lethal weapon choices in your list?
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Post by Cilionelle on Dec 29, 2010 20:53:22 GMT -5
Not. At. All. Likely. *grin*
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Post by varagon on Dec 30, 2010 1:56:18 GMT -5
All of my engagements have been single one-off games. If I play a series of games I'll definitely consider my faction and choice of weapons. Otherwise... Not. At. All. Likely. *grin*
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Post by muddypaw on Dec 31, 2010 16:04:24 GMT -5
My games have been very lethal indeed. The limited nature of the games I've played (the longest arc so far being a 3 linked games) means the Non Lethal rule is pretty useless.
Having said that, the ranged Non Lethal weapons usually have the balancing factor of no penalty at long range which is quite nice. The melee option alas is pretty pants in one off games or short campaigns.
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Post by vexx on Jan 4, 2011 2:26:30 GMT -5
I won't use non-lethal weapons. I play Mercenaries (Yes, I'm one of those) and any character that I remove from play via non-lethal doesn't count toward my faction bonus. I subscribe to the make sure it's dead policy.
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Post by dijit80 on Jan 6, 2011 17:13:50 GMT -5
I like my sniper hero with electro-laser rifle, but thats mainly for the accurate - which is very a bad (edit: er I actually meant good, but yeah well ) thing and can make a difference. Duncan
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