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Post by jimbob on Jul 21, 2011 14:02:51 GMT -5
the Hivemind power allows a unit of several models to pool AP, the max any one model can spend is 4. Handy, as it basically gives a unit an elite for free.
So how many AP does it cost to Sprint / Charge / Teleport?
I'm assuming 1AP (the minimum) but you can't do any other actions
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Post by Cilionelle on Jul 21, 2011 22:49:57 GMT -5
Sprinting and Charging cost all your AP - in other words, you can't do anything else, regardless of your training level. I assume it's the same for Teleport.
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Post by jimbob on Aug 3, 2011 14:03:35 GMT -5
yes, but how many is ALL when you have a variable amount?
can I have two regulars (2 AP) pool for 4, then 1 guy make 3 Move and shoot actions (spending 3 AP) and the other one Sprint to keep up for the 1 remaining AP ?
or as they're Regular does Sprinting cost 2ap?
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Post by varagon on Aug 3, 2011 16:01:25 GMT -5
I'll pass the question along...
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Post by varagon on Aug 10, 2011 22:39:11 GMT -5
Sorry that it took so long. Official answer: Sprinting requires the expenditure of one action point, but that's the end of his activation.
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