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Post by malkcntent on Mar 1, 2008 13:51:20 GMT -5
Each month we plan to bring you articles that will help expand the AE-WWII universe. These articles will add rules, stories, scenarios and campaigns to the material presented in the AE-WWII rules. All material in Over the Wire will be 100% ‘official’ content. Keep an eye out the first of every month for new issues of ‘Over the Wire’.
This month, Over the Wire provides players with rules for expanding the size of AE-WWII games up to the platoon level. With a few new units and some game-play suggestions, AE-WWII can easily be played in large games with many players.
-Matthew
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Post by Darkson on Mar 1, 2008 20:41:44 GMT -5
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Post by Darkson on Apr 1, 2008 16:07:12 GMT -5
Issue 2 of Over the Wire is up. [glow=blue,2,300]Issue 2, April 2008[/glow]Over the Wire Issue 2 This month, Over the Wire presents the rules for the Abomination Hunter hero type and a unique hero for use in games of AE-WWII. www.darksondesigns.com/downloads.html
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Post by malkcntent on May 1, 2008 23:29:22 GMT -5
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Post by malkcntent on Jul 1, 2008 20:10:42 GMT -5
The July 2008 issue of Over the Wire is up! This month we're featuring two new planned scenarios. The first is an ape-filled bash certain to entertain as well as annot. The second scenario is one by our very own 'myincubliss', Olly, who is our Scenario Design Contest winner! Give these new scenarios a try! In addition, two handy Vallejo Paint color-combination charts have been included to help painters make their forces shine. Enjoy!
-Matthew
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Post by malkcntent on Aug 2, 2008 4:44:59 GMT -5
With Rob and Crystal out of the office, it was up to me to post the new issue of Over the Wire. This month, we have rules governing Combat Engineers that include new weapons, a new scenario, a new hero type, new suppression rules and much, much more! I'd like to thank Jeff Hiatt, Dan Weber and Taryn Ott for their help with this month's OTW. Check it out! www.darksondesigns.com/overthewire.html-Matthew
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Post by malkcntent on Aug 2, 2008 22:03:21 GMT -5
So, it looks like we're having some issues with the Over the Wire page and Internet Explorer. Everything works fine in Firefox and we'll be trying to figure out what the issue is. In the meantime, here's a direct link to the OTW pdf that should work fine in any browser. Please be sure to let us know if you have any additional troubles. Thanks a lot! www.darksondesigns.com/files/AEWWII_OTW_6.pdf-Matthew
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Post by Darkson on Sept 26, 2008 18:47:53 GMT -5
Issue 7, Sept/Oct 2008 [glow=blue,2,300]Over the Wire Issue 7:[/glow] This is the highly anticipated GenCon 2008 "Bonanza" issue of Over the Wire, 25 pages of pure AE action. In this issue we have included all the rules you will need to have Pulp City Supremes battle in the AE universe. Also included is the full campaign that was run at GenCon for those of you who did not get the opportunity to participate. Enjoy! www.darksondesigns.com/overthewire.htmlCheers, Robert
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Post by malkcntent on Nov 7, 2008 19:41:05 GMT -5
Issue 8 of Over the Wire is up! This month, we've got rules for motorcycles and the German Kettenkrad. In addition, we add rules for breaking suppression using command, belt-fed weapons and falling. Check it out! www.darksondesigns.com/files/AEWWII_OTW_8.pdf-Matthew
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Post by malkcntent on Dec 18, 2008 23:36:21 GMT -5
Issue 9 of Over the Wire is up! We've had SO many people ask for rules for the British and since the Occult Expansion will be introducing the occult faction for the British we've decided to give you rules for using the British Army in AE-WWII. Here we've got rules for the 'core' forces of the British Army including their unique weaponry and their own distinctive special abilities, making the British a fun and long-awaited addition to the game. Check it out! www.darksondesigns.com/files/AEWWII_OTW_9.pdf-Matthew
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Post by Darkson on Jan 26, 2009 16:29:12 GMT -5
Issue 10, January 2009 Over the Wire Issue 10 In the first Over the Wire for 2009 we provide players with a fun new scenario as well as a slew of new special orders and weapons to round out your detachments www.darksondesigns.com/overthewire.html
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Post by Darkson on Mar 12, 2009 19:00:50 GMT -5
Issue 11, February/March 2009 Over the Wire Issue 11 In this issue of Over the Wire, we delve into the depths of detachment building using AE-WWII's unique 'points-free' army creation system. We present players with the ins and outs of detachment building as well as detailed descriptions of the various detachment types including the two new detachments presented in the Occult Expansion. We also give sample detachments that show players the extent to which detachments can be created. Everything you wanted to know about detachment building is here! darksondesigns.com/overthewire.html
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Post by Darkson on Nov 9, 2009 1:13:08 GMT -5
Over the Wire Issue 12There are a lot of hero types! In the Occult Expansion, we add quite a few new heroes, many specific only to a single faction. In this issue of Over the Wire we include charts to help players keep track of the many different hero types, which factions these hero types belong to and where these hero types can be found. A hero type can only be added to models from the faction that hero type belongs to. darksondesigns.com/overthewire.htmlCheers, Robert
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Post by abbysdad on Jun 10, 2010 13:18:36 GMT -5
Hi!
We'd like to share with you the latest issue of Over the Wire, Issue # 15. In this issue we include trial rules for superheroes in your games of AE-WWII. We're also updating the style and format of OTW. Let us know what you think about both the content and the new layout.
We have some plans to expand upon these rules in the future, but we'd like your feedback first. Enjoy! We hope you all have fun with this issue. There are many more yet to come for this year.
Cheers,
The Darkson Designs Crew
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