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Post by owenk on Dec 10, 2009 5:55:53 GMT -5
Reading the background in the first rule book (don't yet have the Occult) and was wondering about the Imperial Japanese Army, and all the cool things *Hinted* at.
Any chance Darkson?
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Post by skorzeny on Dec 10, 2009 8:32:20 GMT -5
Oh, but that would be telling The IJA will get the AE treatment, but at this stage it's a question whether we'll do the Pacific or finish off Europe first. Any opinions from the fans would be kindly appreciated.
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Post by _Xenn_ on Dec 10, 2009 10:45:01 GMT -5
Personally, I would really like to see Japanese on the table. Because they were a big part of WWII. But I would also understand if you wanted to finish off the Europe stuff.
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Post by Darkson on Dec 10, 2009 12:25:06 GMT -5
Feel free to post your thoughts on Japanese forces. You just never know.
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cybogoblin
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Post by cybogoblin on Dec 10, 2009 14:37:26 GMT -5
Japanese would be good to see, especially with the release of The Pacific early next year. Maybe an OTW covering 'normal' Japanese troops (much like the British one) would be enough to get people through while you finish the European Book first.
Personally, I'm hoping the Japanese have some occult forces, including an Oni and maybe some of those flying-vampire-heads from one of the animated Hellboy movies. I can also see some SD-esque weird science coming from Unit 731 (IIRC, they were active in China before and during the war).
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sephirob
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Post by sephirob on Dec 10, 2009 15:09:28 GMT -5
I really dislike that most WWII games, weird or otherwise, seem to neglect the Pacific theater. Not even that rather prominent flamey game—which seems to put out books for every little thing—has anything to do with the Pacific war. To me, if you're after representing a world war, you should make provisions for all its theaters to give that scope. So what if the IJA were to wind up fighting a distinctly European theater (or even a German) army? It doesn't make history collapse, nor the appeal of the game collapse, though it may be "incorrect." Enter alternate history and the real opportunity to boldly go into gaming territory no one has yet really put on the table before. I really think it'd be a very unique feature for AE to add the IJA as a full playable army. You don't even have to make the expansion book Pacific theater only. The fluff has done a brilliant thing—involving the Japanese in other places. Alongside invading Alaska, as a show of good faith to their Nazi allies it'd easily fit for the Japanese to send paratrooper contingents to Europe to support Hilter's armies and be involved in the main battles and intrigues. I think the IJA could (and should, ) be a big part of the grand scheme of things. As I've seen pointed out in other threads, Germany is the only big bad guy. Having Japan involved would be awesome and give us another real "evil" faction. Besides, there are no really cool Weird War Japanese 28mm minis around (only thing even close I've seen is Smartmax's Mauser Earth IJA officer, and he's 54mm), and I'd love to see what you Darkson guys come up with, and also would love to see Japanese occult stuff!
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Post by xeoran on Dec 10, 2009 16:41:59 GMT -5
To me, if you're after representing a world war, you should make provisions for all its theaters to give that scope. Fair do's but the Marines in the Pacific are pretty well covered. Its the campaigns in Burma, China, Indochina, the Philippines, Malaya, the East Indies etc. that are totally under-represented. (And so on, there are huge chunks of WW2 that just aren't covered by anyone). Incidentally there is some wonderful Weird Japan stuff here: frothersunite.com/phpBB2/viewtopic.php?t=20883Personally I'd rather see AEWW2 consolidate in Europe rather than branch out into new territory immediately. In particular more weird stuff: pulp, superscience, occult.
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Post by abbysdad on Dec 10, 2009 17:11:32 GMT -5
Hey, this a forum...Feel free to post any and all ideas about weirdness or under represented factions.
Like Darkson said, you just never know what's coming next ;D
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Post by skorzeny on Dec 10, 2009 20:43:05 GMT -5
I'd say both of the Russian factions are pretty nasty too, so the Germans aren't the only 'bad guys' - as much as I dislike using such a label for any of these forces. It's much too simple.
Don't forget the potential for Soviet vs Japanese battles. There were all sorts of border skirmishes in Mongolia and Manchuria between these nations.
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Post by _Xenn_ on Dec 10, 2009 23:21:51 GMT -5
I think the game needs another Axis. Yes the ROA is more on the evil side but IJA was an actual enemy force the US fought against.
And I think a Banzai Charge could be a Japanese only Special Order. Just a thought.
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cybogoblin
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Post by cybogoblin on Dec 11, 2009 2:28:51 GMT -5
There's also the Italian forces under Mussolini.
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Post by skorzeny on Dec 11, 2009 2:38:54 GMT -5
The US Army did fight Russians in German service in Normandy among other places.
There are plenty of Axis forces that could get factions beyond just Japan and Italy. Spain and Rumania are two that come to mind.
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cybogoblin
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Post by cybogoblin on Dec 11, 2009 9:00:01 GMT -5
As I think about it some more, there would be anti-British forces in India and Afghanistan for some Thugee goodness.
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Post by abbysdad on Dec 11, 2009 10:18:53 GMT -5
Hi Xeoran, I'd be interested know what you think with regards reconciling this statement: Its the campaigns in Burma, China, Indochina, the Philippines, Malaya, the East Indies etc. that are totally under-represented. (And so on, there are huge chunks of WW2 that just aren't covered by anyone). And this statement: [quote/] Personally I'd rather see AEWW2 consolidate in Europe rather than branch out into new territory immediately. In particular more weird stuff: pulp, superscience, occult. [/quote] They seem to capture a question a lot of people have been asking about table top games lately. Should a company put out more depth in a particular area that fans love? Or... Should more content be developed to expand the univerise of the game and give players new ways to experience the game? I think it's clear from the text in the core rulebook and the occult expansion that the vision for AE-WWII covers the whole world at war. But how much detail the game should cover each part of the war and each potential faction is a good question. Best Regards, Chris
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Post by xeoran on Dec 11, 2009 11:54:13 GMT -5
I don't really see any need for reconciliation old boy. Its a case of thoroughness vs business vs exploration. I'd love to see AEWW2 explore lots of campaigns but I'd like them to do each campaign thoroughly first and I'm aware that business-wide, certain campaigns are just fiscally infeasible.
And remember, I talked about the odder conflicts. AEWW2 at the moment has no provision for European armies like the Italians, Spanish, French, Belgian-Dutch, Polish, Norwegians etc. (and that's only Western Europe). And that's over several years. I don't think adding the Far East would be anything but a burden at the moment.
(As an example of the skimpiness, if I were to play the Brits right now I don't even have Darkson-released vanilla troops, let alone 'Phantom' Regiment, Lovat Scouts, SAS, LRDG, SRS, Commandos, T-Force, 30 Advanced Unit etc.)
The only way I can imagine this working was if Darkson only released occult/pulp miniatures for these conflicts rather than also trying to cover the vanilla troops.
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